Are you tired of the tedious and time-consuming process of translating your Unreal projects? Do you wish there was a way to streamline your localization efforts and allow for seamless collaboration with your team? Look no further! We are thrilled to announce the release of our Tolgee Unreal Plugin, designed to revolutionize how you handle translations.
We are excited to announce the release of our Figma plugin. Our plugin has been specifically designed to help you streamline your localization process, making it faster, easier, and more efficient than ever before.
Hacktoberfest is just around the corner and we are happy to participate this year with Tolgee too! Whether you are a coding newbie, programming guru, or not developer at all, there is always a way how to contribute.
After a period of development and getting user feedback from our users, Tolgee is finally entering the next important stage: on Wednesday 10th August, we are launching our first pricing for the cloud version of Tolgee. Initially planned for Q2 in our roadmap but the development and other tasks (summer activities too☀️) took us a bit more time than we expected.
Localization is the process of translating the content from one language to another. Localizing your application or website helps you to reach out to the new audience and increase its user base by making your product available in different languages. You can localize the entire application or just some parts of it.